How To Play 7 Up

Contributed by Adam (the4ns@sympatico.ca)

  1. How To Play Settlers 7 Without Uplay
  2. How To Play 7-up
  3. Game 7 Up
  4. How To Play 7 Up Basketball

Heads Up 7-Up! You know the game. Pick 7 students. 1 is the leader. They come to the front. The leader says, 'Heads down, thumbs up.' The 7 go around and touch 1 thumb each. Then when all are back to the front, leader calls, 'heads up, 7 up.' The 7 chosen students stand and one by one are asked to guess who picked them. Use AirPlay to an Apple TV. Apple’s AirPlay is the standard way to do this, allowing you to mirror your iPhone 7 or 7 Plus’ display to your TV screen. That lets you watch movies, play games or whatever else and have it show up on your TV. You’ll need an Apple TV for this, a small set-top box that connects to your TV via HDMI.

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Game for 2 to 4 players.

Each round starts with a dealer. This dealer deals each player seven cards in a row then puts theremaning cards in a face down pile in center of players. Then players take cards from the pile andflip them to get an ace to seven of any suit. Then they put them in order (Ace is one, seven is seven) the first player to flip up all cards wins.

Q1: If cards are only flipped from the central pile, what happens to the seven cards that were originally dealt to each player?
A1: The seven cards each player gets are face down. You have to get a number to replace that card. Example: I get a 3 from the Main Pile. I count 3 cards from the left and replace the face down card that is there.After I replace that card, I flip it and see if I can use it. If not I put it in a discard pile.

Q2: Does each player just flip one card in their turn, or do you keep flipping cards until you get a card ace to seven?
A2: Yes each player takes one turn and one turn only.

Q3: What do you do with other cards (8, 9, etc) that you flip?
A3: As I said Earlier (in question 1) you put those cards in a discard pile beside the main deck. This is also where you put card you already have. Also, say you flip a 7 and already have a seven. You discard it. The other player doesn't have a seven. He may pick that up and use it for himself.

Q4: What happens (for example) if you flip more threes when you already have a three?
A4: I do believe the answer may be found in the answer above.

Cool Spot
Developer(s)Virgin Games USA
NMS Software (Game Boy)
Publisher(s)Virgin Games
Producer(s)Cathie A. Bartz-Todd
Designer(s)David Bishop
Bill Anderson
Programmer(s)David Perry
Artist(s)Christian Laursen
Roger Hardy
Willis Wong
Composer(s)Tommy Tallarico(Genesis/SNES)
Andrew Barnabas (Amiga)
Matt Furniss (Game Gear/Sega Master System)
Mark Cooksey(Game Boy)
Platform(s)Mega Drive/Genesis, Sega Master System, Game Gear, Amiga, Super NES, Game Boy, DOS
ReleaseMega Drive/Genesis
  • EU: June 15, 1993
  • NA: July 31, 1993
SNES
Master System
  • EU: August 2, 1994
Game Gear
Game Boy
  • EU: September 3, 1994
Amiga
  • EU: October 10, 1994
MS-DOS
Genre(s)Platform
Mode(s)Single-player

Cool Spot is a 1993 platformer video game developed and published by Virgin Games for the Mega Drive/Genesis and Super Nintendo Entertainment System. The game was later ported by other teams to Sega Master System, Sega Game Gear, Game Boy, Amiga and DOS in 1994.[1] The title character is Cool Spot, a mascot for the soft drink brand 7 Up. Cool Spot's appearance in his own video game came at a time when other notable brand mascots (like Chester the Cheetah and the Noid) were appearing in their own video games.[2]

  • 1Gameplay

Gameplay[edit]

Screenshot of the Sega Genesis version of Cool Spot.

The title is a single-player platformer in which the player controls Cool Spot.[3] Cool Spot can jump and can attack by throwing soda bubbles in any direction. Cool Spot can also cling to and climb various things by jumping up in front of them. In each level the player must rescue other cool spots, who look exactly alike, from their cages. In order to do so, the player is required to collect a certain number of 'spots' that changes (usually increasing) as the game progresses. 'Spots' are placed around the level in large quantities. The player's health is monitored by a humorous Cool Spot face that gradually bends forward and eventually falls from its position as damage occurs. Damage is taken by touching enemies and their projectiles and certain other obstacles. There is also a time limit for each level. The game has no save feature but does include checkpoints in the form of flagpoles.

If the player successfully collects enough Spots to enter the Bonus Stage after defeating a level, it is possible to collect Continues by grabbing a letter hidden within the stage. Depending on the version of the game, all letters either spell 'UNCOLA' (7 Up's slogan), or 'VIRGIN' (the game's developer). If a Continue letter is collected, Spot will be able to restart on the level he was on at the time of losing his last life, although his total points will be reset.

Regional differences[edit]

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In the European release, the 7 Up bottle was removed from the intro and replaced by a generic soda bottle of similar color. The decision was made to avoid associating the 7 Up Spot with the 7 Up brand, in a region where Fido Dido has been considered the brand's official mascot since the 1980s. [4]

Reception[edit]

How To Play 7-up

Cool Spot was ranked 88th on Complex's 'Best Super Nintendo Games of all Time list' which praised the game for being a 'pretty enjoyable platformer' despite blatant product placement.[5]

Pelit gave it a score of 84%, and summarized it as 'surprisingly entertaining and fun'.[citation needed]

Sequel[edit]

Seven

While Cool Spot was a side-scrolling platform game, its sequel, Spot Goes To Hollywood, was more 3D in orientation and featured gameplay inside various movies. Despite excellent visuals, its isometric perspective and unusual controls made it an exceedingly difficult game. This game, published once again by Virgin Interactive, was developed by Eurocom. It was released for Mega Drive/Genesis in 1995, Sega Saturn in 1996, and SonyPlayStation in 1997, with the 32-bit versions featuring revamped graphics and different levels than those of the Mega Drive/Genesis version, and being developed by Burst Studios instead of Eurocom.

See also[edit]

References[edit]

Play

Game 7 Up

  1. ^Cool Spot at MobyGames
  2. ^'When McDonald's, Domino's, and Chester Cheetah Took Over Your ...'Motherboard. Motherboard. Retrieved 13 August 2018.
  3. ^'9 SUPER NINTENDO GAMES AND ODDITIES TOO WEIRD FOR THE SNES CLASSIC'. Newsweek. Newsweek. Retrieved 13 August 2018.
  4. ^'Fido Dido returns as face of 7 Up'Archived May 3, 2008, at the Wayback Machine at B&T,
  5. ^'The Best Super Nintendo Games of All Time'. Complex. Complex. Retrieved 13 August 2018.

External links[edit]

  • Spot at MobyGames
  • Seven Up Spot at Commodore Scene Database

How To Play 7 Up Basketball

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